Adding LionBit Library

To add the LionBit library to the Arduino IDE and other supported platforms, you generally follow similar steps regardless of your platform. Here’s a general guide for adding libraries to different development environments:

Adding LionBit Library to Arduino IDE:

  1. Open Arduino IDE: Launch the Arduino IDE on your computer.
  2. Navigate to Library Manager:
  • Go to the “Sketch” menu.
  • Select “Include Library” > “Manage Libraries…”
  1. Search for LionBit Library:
  • In the Library Manager, a new window will open.
  • In the “Filter your search…” bar, type “LionBit” to search for the LionBit library.
  1. Install the Library:
  • When you find the LionBit library in the list, click the “Install” button next to it.
  • The IDE will download and install the library for you.
  1. Library Confirmation:
  • You’ll receive a confirmation message when the library is successfully installed.
  1. Access the Library:
  • The LionBit library is now accessible in the Arduino IDE and can be used in your LionBit projects.

Adding LionBit Library to Visual Studio Code with PlatformIO:

  1. Open Visual Studio Code: Launch Visual Studio Code.
  2. Open Your Project:
  • Open your LionBit project in Visual Studio Code.
  1. Access PlatformIO:
  • Go to the PlatformIO icon on the sidebar (usually a circular icon with a checkmark).
  1. Library Manager:
  • Click on “Libraries” in the PlatformIO sidebar.
  1. Search for LionBit Library:
  • In the Libraries view, use the search bar to look for the “LionBit” library.
  1. Install the Library:
  • Click the “Install” button next to the LionBit library.

Note: The process may vary if you are using other development platforms. The key is to locate the library manager in your preferred development environment, search for the LionBit library, and install it. Consult the specific documentation for your platform for any platform-specific details or changes.

Adding the LionBit library allows you to access LionBit-specific functions and capabilities when programming your LionBit development board.